Born in 1985, I am a visual artist and developer with a strong passion for games. I
graduated from the Art Institute of Fort Lauderdale with a Bachelor of Science in Video Game Art &
Design in 2009 with a fully-playable, from-scratch game demo. Currently, I work full-time at a web
development company creating, implementing and supporting custom supply chain management solutions
for major retail clients.
In the web development industry, I have developed many internal, proprietary solutions for the company
I work for and its clients alike. I also do freelance design and development for individuals and small companies.
I have worked for several game development companies, including GarageGames and Gaslight Studios, Inc.
and have assisted in projects such as developing the material editor for the Torque 3D game engine.
Traditional Art Background
Since a child, I have always had a love for the arts in a traditional sense - that is drawing, painting and sculpting.
I attended both the Middle School of the Arts and the Dreyfoos School of the Arts, before moving on to The Art Institute of Fort Lauderdale.
In my spare time (ha!), I enjoy playing percussion - specifically drum kits - and have played in rock and free-form jazz bands in the past.
I am also an avid animal lover and have two cats (rest in peace, Basil), and a dog. Occasionally, I volunteer at a local pet shelter.