Recent Posts by travisvroman
Devlog #0: The Great Project
I have decided to do a thing. A big thing. I’m going to make a game completely from scratch. Start to finish. Not only the game logic, but the engine which runs it, as well as the art. Possibly even the music. It’s something I’ve wanted to do for years, and I think I am finally ready to do it. It is going to take a long time, and will be extremely frustrating, but it is time. I do not yet have a full vision for what the end product will be yet, but I do have a lot of inspiration and a general direction. I’m planning on doing several things: Keep a running log of the entire process from start to finish. Some of it may be here, some will likely be in the form of video down the […]
Diving into Vulkan
For a long time, I’ve been teetering on the fence on learning Vulkan because of its steep learning curve. Well, earlier this month I finally decided to take the plunge. This is the first in a series of articles discussing my process of learning Vulkan and my progress along the way. NOTE: I’ll be posting links to a lot of resources at the bottom of this article. A Brief History I’ve been programming against OpenGL and its variants since around 2011 or so. In the last couple of years I’ve done a lot of programming against WebGL and more recently I’ve begun experimenting with WebGL2. I also did some DirectX 9, 10 and 11 programming several years ago, but never really went anywhere with it. So, I started this with a familiarity with graphics programming concepts – at least on […]
Japanese Immersion Content!
I wanted to post a quick but super-helpful resource that was pointed out to me for Japanese immersion. It’s a live, constantly-running, freely-available news stream. It is available to watch here or on YouTube directly: Enjoy!
Hopping back on the wagon… again.
First, a recap of 2019 (and 2018, kinda) 2019 has been a difficult year for me in general. I’ve been very busy with life and work. 2018 was much the same unfortunately. Sometimes there are more important things in life than hobbies, such as a close family member becoming sick and shortly after losing them, or another having a very close call. It serves as a reminder that, no matter how much you want to do something, life sometimes unavoidably gets in the way. And that’s okay. The key, however, is to bounce back from whatever trials you may encounter. This post is the start of that bounce-back for me (technically, the bounce-back has started, but now I am recording it). In 2018, I launched my game development YouTube channel over at http://youtube.com/travisvroman. A *lot* of time went into that. […]
July 2019 Updates
Made some minor updates to the site to make it more easily updated while still quick. With the exception of archives, I’m now making posts in markdown format. The latest news will always be available here. UPDATE: See the top page for the latest. In other news, I finally finished reading Masters of Doom. What a fantastic look into the early days of the game dev industry, as well as the beginnings of id Software. It’s been a very motivating read, and has made me want to go back to lower level programming to gain a better understanding of how and why things work. At some point I’ll likely do a deep dive of this, I hope. I also went to see Iron Maiden this month. What a show! Easily one of the best I’ve ever seen: Going to see Korn […]
Recent Comments by travisvroman
Why Using Romaji is Bad for your Japanese Health
[…] yourself to fall into the habit of using romaji. Just don’t use it. It’s an evil crutch that only serves to make you feel more […]
February and March Updates
[…] so it’s been a bit again since I have updated. Most of the reason behind this is what I stated before, but I also feel that I should come clean about something. As hard as I tried not to, I have broken […]