Sometimes I find it really difficult to stay motivated on projects I’m working on. It is far too easy to just sit down and watch YouTube videos for 10 minutes, which becomes 30, which becomes an hour, then 2, and so on. I did manage to get stuff done around the house I needed to get done, but I didn’t move forward on the project I’m working on. This is even tougher to motivate myself on because I have another project that I really want to work on, but reasonably cannot until I get this one done. I think what I’m going to do at this point is just get one thing done on it – just one – so at least I’ve moved forward with it. I’ve got roughly an hour before I need to get some sleep for the night […]
More Site Updates
Today I added a few more items. The new About Page gives some background on me as well as this site. It includes links to version 2 and to the previously-thought-to-be-lost version 1 of this site that I created back in college. It’s not complete but hey, at least I found part of it. I did a light pass on both archives to make sure that most of them work. In other news, while I’m continuing work on the NamorvTech engine, I am also working on another project which I cannot yet announce. I’m hoping to be able to announce something later this summer. Really cool stuff, I think. Given the feedback I’ve recieved on the YouTube channel regarding choice of direction between the current TypeScript and a C++ version of the engine, I am (for now) deciding to stick with the TypeScript engine and use […]
2019.4.5 – Site Updates
Those of you who have hit this site over the last few years may have noticed several iterations, some of which were far more fancy and complex than this one. Why so simple, you ask? Frankly, those complex iterations required a lot of maintenance on the back end, especially since the last one was a proprietary one. It was nice to use, but ultimately had to be let go due to speed reasons. Simply put, every low-cost hosting solution I’ve ever used has really slow databases, which all of this fanciness requires. This iteration is designed to be fast. That is, no database, no fancy connections to my twitter, and no abundant amounts of calls to various APIs – all of which slow down page load times considerably. I’m going old-school here, and personally I love it. Sometimes simple is best. All the pages […]
Thoughts on TypeScript for Game Development
For those of you who are unaware, I’ve been posting videos for quite a while now on my YouTube channel (here). I started this channel (well, relaunched, honestly) about halfway through last year as a channel for game development. Since then, I’ve posted my thoughts about the industry as a whole, or specific topics therein. However, I also lauched a TypeScript Game Engine Tutorial series on there, which details the creation of an entire game engine in TypeScript using WebGL. I also, at the time of writing, developed a simple game from start to finish using that engine. Granted, with only 28 videos, things are still pretty simple. However, I do know that TypeScript in games is scalable. Way moreso than I ever thought. You see, in my full-time position, I am the lead developer and maintainer of the game […]
YouTube Channel Update
I posted a new video on my YouTube channel the other day, kicking off a new series around the NamorvTech engine. The format is going to be different, with less of a focus on a tutorial series and more of a focus around adding new features, extending existing ones and using these new features to make games along the way. The goal here is to make lots of small games along the way, and to ship each and every one of them. I’ll be going into much more detail about my plans as time continues with this. Another note – early this week my YouTube channel hit 1000 subscribers! I want to say thank you to everyone who has subscribed, and continues to watch the content I provide. I can only hope that it is truly helping people out along the way […]
Japan Trip Announcement!
The time has finally come. After over a decade of wanting to visit the Land of the Rising Sun, the wife and I have booked our tickets. We set off in March of next year. Bearing that in mind, there is much to do! First, I’ll need to really brush up on my basic Japanese. I’ve had troubles as of late with keeping up on it, and it’s suffered as a result. Well, sometimes for me a deadline is the best motivation. Now I’ve got about 4 months to get my Japanese back in shape. o.O Another thing to note is that I will be posting pictures and video of the trip once I return. Note that I won’t be taking *tons* of photo and video, but there should be more than enough to go through. I also will not […]
The Importance of Inspiration
Inspiration is a powerful thing. Having it can lead to one creating some of the most amazing things in the world. Not having it can leave that same individual in a hamster wheel, just surviving the daily grind. Recently, I’ve had inspiration on the art front, which is something I have lacked for the past 6 years (probably more, if I am brutally honest). As a result, my skills in drawing and painting slipped significantly. However, upon getting this newly-found inspiration, I feel after a couple weeks that my skills are sharper than they ever have been before. This interests me to no end, and I’m going to research why this is the case. As anyone who’s followed this site (ha!) has noticed, my post quantity has been beyond sparse. Almost non-existent. I just haven’t been inspired to do it, so […]
Fall 2015: Recovering from almost a year of Japanese Language abandonment
Remember way back when where I said I’d hold myself accountable for my mistakes? That I’d admit them, and post them so maybe you’d be able to avoid them (towards the bottom of this page)? That’s what I’m doing here. This is a bit of a post of shame, although all is not lost. Allow me to explain. So in a previous post I’d mentioned that I had some career moves, and that I’d “soon” describe how they’d affect my Japanese learning, this site and my other activities. I guess “soon” is now – sort of. Right. So, the short version of it is that I got a new position at the company I am with. Actually, I’ve been in this position for over a year now. Specifically, it’s a software development position, and it’s one that (initially) took a […]
2014 Summer and Fall Updates
I know it’s been quite a while since I’ve posted here. To be honest, I’ve had a lot going on, and maintaining this blog hasn’t been the topmost priority. I just recently got over the flu (the actual flu, not just the common cold. You know, the kind that typically sends you to the emergency room). I’ve been focusing really hard lately on trying to keep my Japanese studies up as well, and to me that ranks higher than updating this blog. On an unrelated note, I’ve been trying to learn to play guitar on my spare (ha!) time. Man, that crap is hard! First and foremost, though, I have been working on sharpening my skills as a developer since that’s what brings home the bacon. After all, without bacon, what is there? All jokes aside though, I am still […]
Google Images: The Best Japanese Dictionary Available?
Everyone has used Google-Sensei’s fantastic Image Search feature to find things online. Sometimes it gives you whacked results, but most of the time it’s pretty spot-on. That being said, most people probably don’t think about it being used as a dictionary. Think about it for a moment and it will make sense. If you type in “banana”, Google-Sensei will return a wide array of photos featuring bananas. If you enter “car”, you’ll get a variety of content featuring cars. Why not apply this to language learning? Why not apply this to Japanese? For example, in the article image I entered “バナナ” (banana). Behold, photos of bananas! The next time you are stuck on a word, type it into Google-Sensei’s image search. The image feedback has the added bonus of helping it stick in your brain. That is all.